


Sonic World was developed by Sonic Team as a test area for investigating how a 3D Sonic game would work, which eventually led to the game Sonic Adventure. Completing all the missions unlocks the credits for Sonic Jam. In addition to functioning as a hub for these extras, the Sonic World environment also contains several time attack missions, which challenge players to tasks such as ring-collecting, reaching markers, or finding Miles "Tails" Prower. The compilation also includes a 3D "Sonic World" mode, which allows players to access virtual museums featuring Sonic the Hedgehog history, art and music, as well as videos such as advertisements and remastered and uncut versions of the animation sequences from Sonic the Hedgehog CD. Sonic Jam also includes digital editions of the English-language and Japanese versions of the four games' original instruction manuals. Unlike later Sonic compilations, in Sonic Jam the Mega Drive games were not simply emulated, but instead were ported to the Saturn hardware. Sonic Jam also fixes certain bugs, particularly in Sonic 3. Sonic Jam implements the ability to use Sonic's signature Spin Dash maneuver in Sonic the Hedgehog (on any of the above difficulties) originally, it did not debut until Sonic 2. Sonic Jam also includes a Time Attack feature which saves the player's three fastest completion times for each Act this mode utilizes the altered level variants from the Normal difficulty setting. "Normal" difficulty adds extra rings and alters other aspects of the levels' design to make them less challenging, while the "Easy" setting further reduces the challenge of progressing through the games by entirely omitting certain stages. When played in "Original" mode, the games are identical to their original Mega Drive/Genesis releases. Sonic Jam also includes the option to play the games using three different difficulty settings. This makes the following games also playable: Last edited by SonicMasterSystem (Oct.The games included in this collection are:įurthermore, upon selecting Sonic & Knuckles, the player has the option to emulate the original cartridge's "lock-on technology" functionality and link up Sonic & Knuckles to any of the other three Sonic titles in the collection. to Scratch! Although, I can't do it alone!! I need your help! Here are the Jobs Available: Scripter: Helps with Scripts Artist: Creates Promotional Art for the Game Idea Person: Thinks of ideas to add to the game Playtester: Plays through the builds Co-Owner: Helps out the owner (Me!) Want to apply? Just fill out this form! Username– How Active are You? (On a scale of 1-10)– Examples of Your Work (Optional)– Requested Job– Anything Else?– ~~Current Members~~ superbio– Programmer SonicMasterSystem (ME!)– Everything ~~Current Job Assignments~~ superbio– Sonic 2 SonicMasterSystem– Sonic 1 Note: I will not have time to work on this 24/7, because of the collab I'm in currently, titled Sonic the Anime. Welcome! I love Sonic Jam! In case you don't know what Sonic Jam is, it's a game for the Sega Saturn that includes Sonic, Sonic 2, Sonic 3, Sonic and Knuckles, Knuckles in Sonic 2, Sonic 3 and Knuckles, a 3D overworld with missions, and bonus features! I'm attempting to port Sonic Jam.
